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Old Mar 09, 2011, 01:41 PM // 13:41   #221
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Originally Posted by Lasai View Post
I bought the 8 slot.. and I am so happy with it. I basically fired ogden and Olias, Norgu, and I am having a blast adventuring with my girls. I'm getting more mileage out of my elite armor purchases and costumes as well. My Rae merc is a busy little Lich necro, and my Lylee Mes merc is in a sensible white tux outfit for adventuring, instead of a nightie.

Really, its a new game for me. I don't mind paying 45 for a new game experience, and that is what I am finding. Out of my rut.. and back in to finding new and fun ways to do things.
This is pretty much how I feel about it. I love being able to see all my armor every day. The only disappointing thing I was able to see though was that my old-school red dye mix on my necro didn't transfer over properly to my merc hero.
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Old Mar 09, 2011, 02:59 PM // 14:59   #222
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Would you care
1) I do care and love to share. I'll say it was not a dupe bug per-say but just as good.

2) AND......http://wiki.guildwars.com/wiki/Bugs -> ArenaNet reserves the right to suspend or ban players that are abusing or exploiting bugs.

3) I want to keep my account of 5 years + in-game purchases. Anet fixed it and they know what it is. I'm blessed/thankful they did not ban me



On topic. i got 3 slots. having that extra rit and nec for my slower charters helps alot that haven't gotten that far in game yet or the heroes.





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Unless
just putting it out there ANet see all and knows all. even the tiny things.

so lips are sealed shut. well it's a keyboard so keys are sealed shut.

Back on subject....
.
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Last edited by chessyang; Mar 10, 2011 at 04:33 AM // 04:33..
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Old Mar 09, 2011, 10:38 PM // 22:38   #223
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Originally Posted by chessyang View Post
1) I do care and love to share. I'll say it was not a dupe bug per-say but just as good.

2) AND......http://wiki.guildwars.com/wiki/Bugs -> ArenaNet reserves the right to suspend or ban players that are abusing or exploiting bugs.

3) I want to keep my account of 5 years + in-game purchases. Anet fixed it and they know what it is. I'm blessed/thankful they did not ban me
So there was a bug/exploit that allowed players to get an unfair advantage, which ANet fixed in the last update...? So, if it can no longer be exploited, why fear telling what it is?

Unless you yourself used the exploit.
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Old Mar 10, 2011, 12:08 AM // 00:08   #224
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Really, its a new game for me. I don't mind paying 45 for a new game experience, and that is what I am finding. Out of my rut.. and back in to finding new and fun ways to do things.
Since the cost per hour of GW's entertainment was something you cited as being satisfied with, this is something I find odd.

Perhaps the vanity element was something you find enjoyable enough that you'd start playing the game more frequently again, but do you think this is true for most people? After all, there's not exactly all that much real gameplay value for the cost.

Of course, it's reasonable to value it as another $45 on top of the $200 or however much you've already paid for the games in total, making the cost per hour still low in the long run, but is the marginal fun worth the marginal cost?

Also, it's obviously impossible to impartially judge this, but do you think that post-purchase validation may be skewing yours or anyone else's opinion?
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Old Mar 10, 2011, 12:29 AM // 00:29   #225
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Speaking as someone who hasn't purchased any mercenary heroes I think $45 is a fair price to pay for eight mercenary slots.

Shit I'd probably already have gone ahead and bought it if I could.
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Old Mar 10, 2011, 12:35 AM // 00:35   #226
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Originally Posted by lemming View Post
Since the cost per hour of GW's entertainment was something you cited as being satisfied with, this is something I find odd.

Perhaps the vanity element was something you find enjoyable enough that you'd start playing the game more frequently again, but do you think this is true for most people? After all, there's not exactly all that much real gameplay value for the cost.

Of course, it's reasonable to value it as another $45 on top of the $200 or however much you've already paid for the games in total, making the cost per hour still low in the long run, but is the marginal fun worth the marginal cost?

Also, it's obviously impossible to impartially judge this, but do you think that post-purchase validation may be skewing yours or anyone else's opinion?
It is not just cosmetic. I was using the same hench, same skills, same heros over and over on every char. Now, I am not. The ability to use 7 of a hugely expanded list of heroes and skillsets have added a new dimension of gameplay for me. For some this may not be the case, adding multiple copies of the same old whatever-way team they always used isn't very new.

I even added my Sin as a Hero.. past experiences with Sin Heroes notwithstanding.. it is one of my chars now, and I'm going to make it work. I really enjoy trying to figure out my own skillsets and group makeups to allow fun groups with odd makeups. Along with this comes new tactics, new ways to solve mission problems without resorting to boring-way. I could be loading some tried and true scheme up and zooming into missions, instead I'm spending a lot of time going "wonder if this would work" and plotting sillyness..which is fun for me.

Everyone's mileage will vary. For me the cosmetic thing means I will be using more of the profs I have discarded before, or using two. I never consided two mes before.. cause.. well.. Norgu? Same with Eles. Choice of 3 dipsticks.. no thanks. Now they are my chars visually.. and I am going to use them. It is a huge incentive to try things.

Last edited by Lasai; Mar 10, 2011 at 12:43 AM // 00:43..
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Old Mar 10, 2011, 12:38 AM // 00:38   #227
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I would honestly consider it worth it from a cosmetic standpoint alone, but then I did get pretty attached to my characters.
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Old Mar 10, 2011, 12:48 AM // 00:48   #228
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Bah, I kind of reflexively bought the 3 mercenary pack but realize that on the current account that I am working on, the only characters of mine that have decent looking armor are my dervish, warrior, and ranger, not exactly heroes I would want to use. Minimally, it will give me the ability to roll an extra necro and rit on any new characters I develop down the road as soon as they hit the minimal requirement for heroes.
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Old Mar 10, 2011, 01:18 AM // 01:18   #229
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I understand why people would be upset with this. Paying money for potential in-game advantages is a slippery slope, and I'd hate to see Guild Wars 2 take this model from the start. At least the HoM rewards supposedly (and seem to) have no game altering features.

That said, I like the idea, and would theoretically pay for such a feature. However, I'm not about to spend my actual money on this and blow tons of in-game money to re-equip and rune them again on all of my characters, even more so when Rune Traders are still in the state of "lol runes are gone". When that feature is available, I'll consider it. Since I don't expect that feature, however (I think I saw Shayne say it wasn't feasible for some reason or another), guess I'll be living without.

Of course, as much as I love you ArenaNet, I'm still finding it hard to give you my money after the NCSoft Master Account security fiascos. Don't take it personally, but your parent sucks.
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Old Mar 10, 2011, 01:50 AM // 01:50   #230
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I'd be curious to see how many people are angry about this because of the small ingame advantage compared to how many people are upset about the cost.

Because personally, I don't find the ingame advantage to be something that bugs me; I'm just annoyed about the cost. I would buy this right away if it was less expensive, but I'm not blowing the equivalent of THREE MONTHS' WoW subscription just to reskin my heroes (especially considering that with 7hero, who else is gonna see that but me? Heck, I wonder if some clever texmodder couldn't reskin them that way for personal use).
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Old Mar 10, 2011, 01:53 AM // 01:53   #231
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Originally Posted by Qing Guang View Post
I'd be curious to see how many people are angry about this because of the small ingame advantage compared to how many people are upset about the cost.

Because personally, I don't find the ingame advantage to be something that bugs me; I'm just annoyed about the cost. I would buy this right away if it was less expensive, but I'm not blowing the equivalent of THREE MONTHS' WoW subscription just to reskin my heroes (especially considering that with 7hero, who else is gonna see that but me? Heck, I wonder if some clever texmodder couldn't reskin them that way for personal use).
Agreed with this. The in-game advantage (very small, not a big deal imo) has no meaning to me. I just care about the price. Just too high imho, if it were less expensive i would also buy it.
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Old Mar 10, 2011, 02:03 AM // 02:03   #232
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I still don't understand why people keep throwing this word 'advantage' around. I could care less if some gimmicky hero setup i can choose without mercenaries is just as good as a mercenary-only setup. If i wanna run 7 monks, why cant i without paying $45? If i wanna do DoA with 4 mesmers, why can't i without paying anet.

And yeah, any money for this is too much, but jesus 45 bucks?? Seriously? I bought my friend gw trilogy for $45, and now they charge that for this one little addition. its silly.
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Old Mar 10, 2011, 10:10 AM // 10:10   #233
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Not gonna buy any slots. Very expensive, and if I want to see my characters, I'll play them. Sure, it's kinda cool to play with multiple of your characters, but not at their rates...
After almost 6 years of GW, I'm really not that excited about it. (the new survivor and LDoA updates are cool though).
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Old Mar 10, 2011, 03:55 PM // 15:55   #234
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Mercenary Heroes - I like. I bought a 3-slot deal and may get another 3. Yes, it costs money, but someone has to pay to keep GW2 development going.
(It's only money - made round to go 'round. )
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Old Mar 10, 2011, 05:04 PM // 17:04   #235
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Merc heros don't really change the game (other than cosmetically) EXCEPT that they allow you to have more than 3 of a given type, e.g. 7 necro heros.

But that isn't really efficient as a 7 hero team. So the 'in-game' advantage is negligible.
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Old Mar 10, 2011, 05:45 PM // 17:45   #236
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I see no reason to have them, I see no reason to pay $45 (I got my last trilogy for $15--so I could get 3 games for that).
I see no need to pay to help gw2 when I am not going to play it---

so I will not get them, and wont really care that others are running 7 necro builds etc.
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Old Mar 10, 2011, 11:02 PM // 23:02   #237
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so I will not get them, and wont really care that others are running 7 necro builds etc.
i wish it was just paying 45 bucks for 7 necro teams, but there are many viable fun options to do out there with lets say 4 mesmers or 5 paragons, etc. My friend did DoA and he used 4 mesmers. Its lame that id have to pay anet to be able to do that myself
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Old Mar 10, 2011, 11:33 PM // 23:33   #238
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Nice Job guys, way to sponsor ANet via mercs.

Now they can bend us over backwards and screw us b/c of blind fanboyism.

http://wiki.guildwars.com/wiki/User:...m_Thoughts_box

Even just the thought of making another profession is wrong in and of itself, but packaging it with the in game store for money is absolutely shameful.

1. Why make another profession when all the 10 professions have balance issues in GW1? Haven't we learned from NF and Factions?

2. Selling it exclusively for money is complete bullshit.

I can see it now: the exclusion of other professions in the metagame when an arbitrary 11th profession comes into play.

Where's the limit? Why is this ok?

Last edited by X Dr Pepper X; Mar 10, 2011 at 11:37 PM // 23:37..
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Old Mar 11, 2011, 03:18 AM // 03:18   #239
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-snip-

Yeah, thats RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up. The fact that he thinks its ok is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up.

Why would that be ok...where the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO is this game going?

Sorry for language but...wtf?


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Originally Posted by FoxBat View Post
Well, at least we know where we stand now.

I'd say we're being nickled and dimed into another expansion, but it's more like $10'd and $20'd. Maybe after $200 we get 1/10th of an expansion?
Yeah lol, $45 for some visual appearance updates?
I would prefer a game with content for that price :0

Last edited by go cubs; Mar 11, 2011 at 03:43 AM // 03:43..
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Old Mar 11, 2011, 03:40 AM // 03:40   #240
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Well, at least we know where we stand now.

I'd say we're being nickled and dimed into another expansion, but it's more like $10'd and $20'd. Maybe after $200 we get 1/10th of an expansion?
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